Corona SDK is among among one of the most popular app as well as game mobile development platforms in the world, as well as Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store
You’ll learn Lua basics (the foundation of Corona), how to add as well as manipulate graphics, as well as how to use controls like multitouch, accelerometer, as well as gyroscope. You’ll also learn how to use Box2D (Corona physics under the hood), as well as how to add sound effects as well as music
As you’re polishing your game, you’ll also learn about ads, in-app purchases, as well as OpenFeint as well as Game Center integration. Finally, you’ll learn the ins as well as outs of getting a game into the App Store or other app marketplaces.
Whether you’re developing exclusively for iOS, or whether you’re developing for Android or other platforms, Learn Corona SDK Game Development explains just what you have to launch your career as a mobile game developer.
What you will learn Just enough Lua to get started with Corona. How to put your Corona code together. How to work with images as well as effects. Adding music as well as sound. Game physics as well as AI. Working with app stores as well as marketplaces. Who this book is for
Beginning mobile game developers, with a grasp of the basics of programming, who want a complete walkthrough of the Corona app as well as game development tool, or iOS or Android developers who want to learn about Corona SDK.
Table of ContentsPart I: Get Ready… Get Set…
1. Introducing Corona
2. Getting To Know Lua
Part II: Go!
3. Application Structure
4. Title, main menu as well as settings screens
5. The Game, Part I: Core Game Code
6. The Game, Part II: The Main Loop
8. The Game, Part IV: Collision Events
9. Wrapping Up
Part III: The Post-Game Show
10. Odds As well as Ends
11. Testing As well as Publishing